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Silent Destroyer

Silent Destroyer
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N/A out of 10
Submission by: Blobby 101
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In this action FPS game you play as John Hale, an Ex-soldier now working for a top secret, black-ops division of the US army. It is the year 2017 and all the major terrorist cells have been destroyed, however, out of the rubble of the old terrorist networks, a new, more powerful one forms. Driven by revenge, they initiate a large bombing on the US capital Washington D.C, leaving the US in a state of shock. Your mission, infiltrate this cell and destroy it using whatever means necessary.

Use stealth, weapons and tactics to complete your goal.

You are John Hale, You are our last hope, You are Silent Destroyer.

This game requires Direct X 9.0c, this game has been tested and works on Microsoft Windows Vista (Thanks Bobbel!)




Development Log

Haven't updated in a while, probably because there hasn't been much progress since last update but i have the first main level nearly completely mapped out and i'm working on finishing that off at the moment :)
Uploaded a new screenshot today. Working on the other training levels at the moment.
OK, 10th June. A little bit late, oh well :P new Demo for you all!
New features:
Shooting
New gun
sound effect
bullet holes
targets

Known Bugs:
Bullet holes don't rotate to face the correct direction. (Any DBPro people have any help on this? I'm using Sparkey's and the command SCgetcollisionnormalx() to get the direction of the face the bullet hit, but it doesn't seem to be returning anything cos the bullet holes just don't rotate :(

EDIT: Forgot to mention that i also made a new GUI which hopefully is clearer and nicer looking. I prefer it anyway :D
right, bit behind on development, getting there though, new demo on the 1st of June maybe?
Getting the targets set up, I reckon this game will be at the same point as the old version (before i restarted) by the14th / 15th

Comments

Looks promising, good plot idea, any... hi-tech weapons?...
Lol.
Well, there are a few things i wanna mention:
Walking, far to sloooooow
Shooting (How? LMB doesn"t seem to work), and sound
Jumping, not possible
Running, if you walk diagonal, you walk faster then when you go straight

the plot is great, and it runs great on vista :)
Developer Comment
hey, thanks! as for high tech weapons, there maybe some things along those lines, i'm not going for all out laser pistols and the likes but you may see some updated weapon ideas...

@Bobbel: thanks for trying out on Vista, i've taken what you said about walking into mind and it's slightly faster now, i have now added shooting since you posted, will be updating the demo soon. I'm trying to figure out why you move faster when going diagonally, good find there.
I'm scared to try demos with this crap laptop, for fear it may explode (and I have nothing else to use :/)... Screenshots look good though :P :)


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